Woman Portrait n.1

Project information

Portrait created entirely in CGI. Base woman model from genesis 8.0 Daz 3D library. Apart from that, every texture and asset is made by me from scratch.


It was rendered using cycles engine in Blender 3.3. This project included quite a lot of postproducing work in Photoshop, specially to take advantage of the 3D output and make it more alive. All vector images are created frfom scratch in Illustrator for the final compositing work.

This project workflow included 3D modeling, texture creation and video editing and compositing. Also arranging the sound effects in post production

Software

Blender

Adobe Photoshop

Adobe Illustrator

Copyright ©

All original artwork published by Enrique Ramos Boquera (circlenline) is licensed under “Attribution-NonCommercial-NoDerivatives 4.0 International”.
You must attribute the work to Enrique Ramos Boquera (circlenline) as the original author. Licensees may not use the work for commercial purposes unless they get permission.

Online presence

Unless otherwise specified or implied by the client, content (image, video or text) showing off any stage of a project may be featured on this website, social media or used in a portfolio/reel.