ALWAYS GOLDEN


always golden cinema 4d render

Project information

3D render of a mix of models for procedural material practice inside octane render as well as post production techniques. Composition and model arrangement made by me.

This project workflow included 3D rendering, procedural texture creation, and post production.

Software

Cinema 4D

Octane render

Adobe Photoshop

Adobe Illustrator

Copyright ©

All original artwork published by Enrique Ramos Boquera (circlenline) is licensed under “Attribution-NonCommercial-NoDerivatives 4.0 International”.
You must attribute the work to Enrique Ramos Boquera (circlenline) as the original author. Licensees may not use the work for commercial purposes unless they get permission.

Online presence

Unless otherwise specified or implied by the client, content (image, video or text) showing off any stage of a project may be featured on this website, social media or used in a portfolio/reel.